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- Game On! Paperback February 19, 2019
Game On! Paperback February 19, 2019
STD 582195
Price Details
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Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!
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O que se Destaca
Detalhes do produto
- Written by veteran video game designer Dustin Hansen
- Explores the history and evolution of video games
- Covers popular, innovative, and influential games from Pong to modern hits
- Features trivia, Easter eggs, and insights about game creators and inspiration
- A young adult nonfiction book suitable for hard-core gamers and curious individuals
- Received praise for its zippy, enthusiastic, and snapshot looks at video game history
| Item Weight | 1 lbs (450 grams) |
Quem Deverá Comprar?
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Young Readers
Ideal for young readers who enjoy adventure stories featuring strong characters and teamwork in a game setting.
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Middle School Students
Perfect for middle school students who want engaging narratives that promote friendship and problem-solving skills.
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Gamers
Great for gaming enthusiasts seeking stories that resonate with their interests and inspire a love for reading.
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Adult Readers
May not be suitable for adult readers who prefer more complex themes and narratives in their literature.
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Advanced Readers
Not recommended for advanced readers seeking sophisticated writing styles or intricate plots beyond young adult genres.
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Realism Seekers
Could disappoint readers who prefer realistic fiction, as it involves fictional gaming scenarios and fantastical elements.
DESCRIÇÃO DO PRODUTO
Game On! Paperback February 19, 2019
Perguntas e Respostas dos Clientes
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pergunta:
What is the main theme of 'Game On!'?
Resposta: The primary theme of 'Game On!' revolves around the excitement and challenges of competitive gaming. It delves into the experiences of players as they navigate through different gaming worlds, face off against opponents, and develop skills that contribute to their success. This book is particularly engaging for readers who are passionate about gaming culture and want insights into the mindset and strategies of top gamers. -
pergunta:
Who is the target audience for 'Game On!'?
Resposta: 'Game On!' is aimed at young adults and teenagers who are enthusiastic about gaming and the gaming community. The book's relatable characters and engaging storyline resonate with this demographic, making it a great choice for avid gamers or anyone looking to understand the nuances of competitive play. Readers can find inspiration in the characters' journeys, whether they are casual gamers or serious competitors. -
pergunta:
Are there any illustrations or images in 'Game On!'?
Resposta: Yes, 'Game On!' includes vibrant illustrations that enhance the reading experience. These visuals not only highlight key moments in the narrative but also bring the gaming worlds to life, allowing readers to immerse themselves in the action. This blend of text and visuals is especially appealing to visual learners and adds an entertaining aspect for readers who enjoy graphic elements. -
pergunta:
Is 'Game On!' suitable for younger readers?
Resposta: While 'Game On!' is primarily targeted at older teens and young adults, its content is appropriate for younger readers as well. The themes of teamwork, perseverance, and friendship are universal and conveyed in an engaging manner. Parents may find it an excellent choice for introducing their children to the world of gaming literature without the concern of inappropriate material. -
pergunta:
Does 'Game On!' focus on any specific gaming genre?
Resposta: 'Game On!' spans multiple gaming genres, providing a broad overview of competitive gaming. From role-playing games to sports simulations and strategy games, the book showcases various aspects of the gaming landscape. This diversity allows readers to appreciate different gaming styles and gain insights that they can apply to their personal gaming experiences. -
pergunta:
How does 'Game On!' address the challenges of gaming?
Resposta: 'Game On!' effectively addresses the challenges gamers face, including competition, self-doubt, and the quest for improvement. The characters in the book encounter obstacles that are relatable to many gamers, providing lessons on resilience and determination. Readers can learn valuable strategies for overcoming setbacks in their gaming journeys, making the book both entertaining and educational. -
pergunta:
Can readers expect character development in 'Game On!'?
Resposta: Absolutely! 'Game On!' features significant character development as players evolve throughout their gaming experiences. The journey of personal growth, team dynamics, and the relationships between characters are central to the story. This deeper character exploration makes the narrative compelling, allowing readers to connect emotionally with the characters as they evolve and face their challenges. -
pergunta:
Is 'Game On!' part of a series?
Resposta: 'Game On!' is a standalone title, but it captures the essence of gaming in such a way that readers often wish for more adventures within the same universe. While it does not belong to a series, the themes and characters resonate widely, which can leave a lasting impression, inspiring readers to explore similar genres or authors in gaming literature. -
pergunta:
What age group is most likely to enjoy 'Game On!'?
Resposta: 'Game On!' is predominantly enjoyed by readers aged 12 to 18 years. However, its engaging storytelling and relatable themes can attract readers outside this age group as well. The narrative's challenge and excitement appeal not only to the younger audience but can also provide nostalgic enjoyment for adult gamers reflecting on their own gaming experiences. -
pergunta:
Where can I buy 'Game On!'?
Resposta: 'Game On!' can be purchased on Ubuy, which is a reliable e-commerce platform that offers a variety of books, including this title. You can easily find it available for order, making it convenient for readers in São Tomé and Príncipe to access this exciting gaming narrative.
Computers Editorial Review
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STD 582195
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Recursos e benefícios
- Game On! takes YA readers on a fun and fascinating trip through the brief but intensely innovative history of video games.
- Learn about the fast and furious growth and evolution of video games.
- Discover historical trivia and Easter eggs of some of the most popular, innovative, and influential games ever.
- Explore the innovations that make each game special.
- This book is a lengthy love letter comes from a self-professed video game addict.
- The book is zippy, funny, enthusiastic and offer snapshot looks at the key moments in video game history.