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Introduction to Computing and Programming in Python
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Introduction to Computing and Programming in Python engages students and applies the subject matter to the relevancy of digital media.
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Detalhes do produto
| Publisher | Pearson |
| Publication date | January 9, 2015 |
| Edition | 4th |
| Language | English |
| Print length | 528 pages |
| ISBN-10 | 0134025547 |
| ISBN-13 | 978-0134025544 |
| Item Weight | 1.5 pounds (680 grams) |
| Dimensions | 0.8 x 7 x 9.2 inches (2 x 17.8 x 23.4 cm) |
Quem Deverá Comprar?
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Beginner Programmers
Ideal for those new to programming, offering a foundational understanding of Python and programming concepts.
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Students in Courses
Perfect for students enrolled in computer science or programming courses, providing structured learning and practical exercises.
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Self-Learners
Great resource for self-learners seeking a comprehensive guide to Python with examples and projects to practice.
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Advanced Users
Not suitable for advanced programmers seeking in-depth or specialized content beyond basic programming principles.
DESCRIÇÃO DO PRODUTO
Introduction to Computing and Programming in Python
Perguntas e respostas do cliente
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Pergunta:
What topics are covered in 'Introduction To Computing And Programming In Python'?
Resposta: This book covers essential topics such as Python syntax, data structures, control flow, functions, and object-oriented programming. Additionally, it provides insights into problem-solving techniques and algorithm development. The structured approach allows readers to build a solid foundation in programming concepts, suitable for beginners and those looking to refresh their skills, making it an excellent choice for both classroom settings and self-study. -
Pergunta:
Is 'Introduction To Computing And Programming In Python' suitable for beginners?
Resposta: Yes, this book is designed specifically for beginners. It introduces programming concepts in a clear and accessible manner, assuming no prior knowledge of Python or coding. The progression from basic to more complex topics makes it an ideal resource for students, educators, and self-learners who wish to embark on their programming journey confidently. -
Pergunta:
How does this book differ from other Python programming books?
Resposta: This book emphasizes a hands-on learning approach, integrating practical examples and exercises. Unlike many other books, it focuses not only on Python syntax but also on the principles of computing and programming. This comprehensive perspective helps learners understand how to apply programming concepts to solve real-world problems effectively, enhancing their overall skill set. -
Pergunta:
Are there any supplementary materials provided with the book?
Resposta: Yes, readers can access supplementary materials like online resources, coding exercises, and additional examples that complement the book's content. These resources are designed to reinforce learning and provide further practice to solidify understanding, ensuring an engaging and informative experience for users looking to deepen their programming knowledge. -
Pergunta:
Can this book be used for academic courses?
Resposta: Absolutely! 'Introduction To Computing And Programming In Python' is often used in academic settings. Its structured content aligns well with curriculum standards for introductory programming courses. Educators appreciate the clear explanations and practical exercises, making it a valuable text for teaching both in-person and online classes. -
Pergunta:
Does the book cover Python libraries and frameworks?
Resposta: While the primary focus of the book is on fundamental programming concepts, it does introduce some popular Python libraries and frameworks towards the end. This provides readers with a gateway to explore advanced topics and tools, helping them understand the broader ecosystem of Python development and how to leverage these tools for specific applications. -
Pergunta:
What are the prerequisites for reading this book?
Resposta: There are no formal prerequisites for reading 'Introduction To Computing And Programming In Python'. A willingness to learn and an interest in programming concepts are all you need. The book starts from the basics, allowing readers to build confidence while gradually introducing more complex topics, making it suitable for a diverse audience. -
Pergunta:
How can I apply what I've learned from this book in real life?
Resposta: The skills learned from this book can be applied to various real-life scenarios, such as automating tasks, data analysis, and creating simple applications. For example, after mastering the basics, you might build a personal budgeting program or automate repetitive data entry tasks, showcasing how programming can enhance both personal productivity and problem-solving capabilities. -
Pergunta:
Is there a focus on debugging and troubleshooting in the book?
Resposta: Yes, this book places a significant emphasis on debugging and troubleshooting techniques. Understanding how to identify and fix errors is critical for new programmers. By including dedicated sections on common pitfalls and debugging strategies, the author equips readers with the necessary skills to troubleshoot effectively and foster a deeper understanding of programming logic. -
Pergunta:
Where can I purchase 'Introduction To Computing And Programming In Python' in São Tomé and Príncipe?
Resposta: You can buy 'Introduction To Computing And Programming In Python' through Ubuy in São Tomé and Príncipe. Ubuy offers a convenient platform for browsing and purchasing a variety of books, ensuring you can easily find this title along with other related educational resources to enhance your programming knowledge.
Introductory & Beginning Editorial Review
**** “Introduction to Computing and Programming in Python: A Multimedia Approach” by Mark Guzdial and Barbara Ericson serves as a commendable entry point for those interested in learning multimedia programming using the Python language. The book strikes a balance between teaching foundational Python concepts and applying them to multimedia projects, which many users find appealing. Readers appreciate the hands-on approach, particularly learning valuable skills such as pixel manipulation, modifying color values, addressing red-eye in images, and basic sound modifications, alongside HTML text creation and movie editing. While some reviewers point out that this book may not provide comprehensive details about Python programming, it remains effective for its targeted audience: students aiming to familiarize themselves with multimedia programming basics. The book is clear about its focus and ultimately serves as a stepping-stone rather than an exhaustive resource. However, it is worth noting that the development environment utilized, known as Jython Environment for Students (JES), has drawn criticism for being somewhat outdated in the rapidly evolving world of programming. Readers suggest that newer Integrated Development Environments (IDEs) may offer better learning experiences today. This criticism doesn't overshadow the book's efficacy for beginners, although professionals or business owners might prefer to explore more contemporary resources tailored to their advanced needs. Despite these drawbacks, the overall sentiment towards the book leans positive, affirming its usefulness for those new to multimedia programming. The narrative indicates that once foundational knowledge is acquired, one might pursue additional materials to gain a deeper understanding across various programming languages. **
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Prós
- Solid introduction to multimedia programming concepts in Python.
- Hands-on learning with practical projects (image and sound modification, HTML, movie creation).
- Clear targeting of students as the primary audience.
Contras
- May not provide comprehensive coverage of the Python language.
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Recursos e benefícios
- Widely recognized for its unique approach to Media Computation.
- Emphasizes creativity and classroom interaction.
- Includes in-class programming examples for hands-on learning.
- Engages students through relevant applications to digital media.
- Teaches programming for effective communication in social computing.
- Serves the interests of a diverse range of students.
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