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GPU Assembly and Shader Programming for Compute: Low-Level Optimization Techniques for High-Performance Parallel Process, (Paperback)
Item #: 266509072

GPU Assembly and Shader Programming for Compute: Low-Level Optimization Techniques for High-Performance Parallel Process, (Paperback)

Item #: 266509072

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Shop GPU Assembly and Shader Programming for Compute: Low-Level Optimization Techniques for High-Performance Parallel Process, (Paperback) online at a best price in São Tomé and Príncipe. 21111854643
  • GPU Assembly and Shader Programming for Compute: Low-Level Optimization Techniques for High-Performance Parallel Processing is a comprehensive guide to unlocking the full potential of modern Graphics Processing Units. Navigate the complexities of GPU architecture as this book elucidates foundational concepts and advanced techniques relevant to both novice and experienced developers. Through detailed exploration of shader languages and assembly programming, readers gain the skills to implement efficient, scalable solutions leveraging the immense power of GPUs.The book is carefully structured to build from the essentials of setting up a robust development environment to sophisticated strategies for optimizing shader code and mastering advanced GPU compute techniques. Each chapter sheds light on key areas of GPU computing, encompassing debugging, performance profiling, and tackling cross-platform programming challenges. Real-world applications are illustrated with practical examples, revealing GPU capabilities across diverse industries-from scientific research and machine learning to game development and medical imaging.Anticipating future trends, this text also addresses upcoming innovations in GPU technology, equipping readers with insights to adapt and thrive in a rapidly evolving field. Whether you are a software engineer, researcher, or enthusiast, this book is your definitive resource for mastering GPU programming, setting the stage for innovative applications and unparalleled computational performance.
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Publication dateFebruary, 2025
Pages430
SubgenreProgramming
Series titleNo Series
Edition1
PublisherPublishdrive Inc.
LanguageEnglish
Is collectibleN
Recording time0 min
Retail packagingSingle Piece
Assembled product dimensions (l x w x h)6.00 x 0.87 x 9.00 in (15.2 x 2.2 x 22.9 cm)
Assembled product weight1.26 lb (570 grams)
Bisac subject headingComputers

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GPU Assembly and Shader Programming for Compute: Low-Level Optimization Techniques for High-Performance Parallel Process, (Paperback)

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